Saturday, April 7, 2012

Carnival Game Menus

Yesterday I added a couple menus to my carnival game that have really improved its playability. First, I added a large start button to the game when it first starts. Clicking it removes the button and, obviously, starts the game. Before, the game just started when the activity loaded up and the player really had no time to get ready. Now they can start the game when they please. The second menu addition I've made is a Reset/Quit menu that pops up when you click the back or menu buttons when the game is active. The options do exactly what they say. The reset button simply restarts the game, bringing up the start button again, and setting the game back up to be played. The quit option brings the user back to the game select screen.

Next I plan to start doing some high score saving. I don't expect the saving part to be hard, but I also want a menu type screen to pop up telling people what their end score was and if it is a new high score or not. I also want to display those high scores somewhere on the game selection screen. I'm not really sure where to put those scores though. I'll be playing around with that a bit, trying to determine the best place to put those scores. Then its on to the settings page, help page, and a main menu page where you get access to all these things.

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